Install your new mod with either Dark Souls Drag and Drop Mod Manager, or manually via placing them in the unpacked files.Īlternatively, here is a link for a playlist of DSSI tutorials. If all is well, you have succesfully modded the sound!Ĩ. Once finished, click "Execute Insertion"ħ. Do this for all the sounds you've addedĦ. Once you found your desired sound effect, hit "Set Target"ĥ. (You can also listen to these sounds here as well)Ĥ. Click "Set Target" to search for the sound effect you want to change. Add you own sound effect or music to the program via "Add Samples" or drag 'n' drop.ģ. Open a desired FSB file via DSSI (music_info.txt helps with identifying boss music)Ģ.
Dark Souls 3 (FSB5, encrypted, samples are in Ogg Vorbis)ġ. Dark Souls 2 Scholar of the First Sin (FSB5, samples are in Ogg Vorbis) Dark Souls 2 Vanilla (FSB5, samples are in MP3) Extracting sound folder from the game archives This means it might crash at the following functions:
Some parts of the code isn't entirely "foolproof". Sometimes the FSB wasn't rebuilt properly. Manually encrypt\decrypt DS3's FSB files. Extract the sound folder from the game archives (all DS games supported). Extract MP3 sounds from an FSB (SotFS & DS3 not supported). Detect if a sample has a matching name to a sample in the FSB, and will automatically set the target to it. Handle Drag and Drop of multiple samples onto the program. Replacing existing music tracks of the game with your custom tracks.ī) Modifies the looping and transitioning points, if present.Ĭ) Play sounds of an FSB file, normally and loopingī) Touch the dvdbnd archives (there's another program for that: the Drag and Drop Mod Manager) Replacing existing sound effects of the game with your custom sound effects. Welcome to Dark Souls Sound Inserter (DSSI)Ī) Modifies FSB (FMOD SoundBank) files by Custom boss music overhaul by KGMeisenbacher.Dunkstein and Slamough themeswap by RavagerChris37.Dark Souls Prepare to Custom Boss Music Overhaul by haloarbiter117.Dark Souls 2 SOTFS - Music Overhaul by haloarbiter117.Dark Souls III menu sound effects for DS1 by RavagerChris37.
Seeing as the FSB files of DS and DS:R are identical, sound mods are not only supported in DS:R, but the same, already existing mod files work with it as well. fsb files with custom sound effects & music. Can now edit transitioning points, and disable/reenable transitioning itself (only in DS3's FSB files, and only on phase 1 of a boss music)ĭSSI can be used to swap out in-game sound effects & music contained in. Displays loop values more accurately in FSB Explorer Can now test the loop of a sound in FSB Explorer, to help achieve seamless looping Can now extract MP3 files from DS1 & DS2 vanilla FSB files (SotFS & DS3 not yet supported)
Added a quality slider to either maximise the quality of the inserted samples, or save on space for lower quality sounds Can now save/open Sound Inserter Projects dcx extension though, so if needed, it has to be added manually!) Can now compress/decompress DCX files (it does this without adding a. Can now unpack any BND4 file (mostly used in DS2 & DS3) Can now manually encrypt/decrypt FSB files Detects if the added sample's name is present in the FSB file, and will automatically set the target to it Allows drag and drop of multiple files instead of forcing you to add them one by one Backs up original FSB file, and writes the new FSB file in it's place Boss music found in SotFS' & DS3's FSB files can now loop and transition into different tracks Can now extract the "sound" folders from the game archives (all games supported) Added support to DS2's "bundled" BND4 files, containing FSB files Added support to DS3's encryted FSB files Can now Loop Sounds using their loop values, indefinitely